UE Studio Config - Harbour 3.0, MSVC, FWH
- Antonio Linares
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- Posts: 37481
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Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Frank,
Here it is working fine simply doing:
buildh32.bat tutor02 /b
I can send you our tested FWH MSVC libs
Here it is working fine simply doing:
buildh32.bat tutor02 /b
I can send you our tested FWH MSVC libs
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Antonio,
working now with the new libs, thank you
Will start a bigger project soon...
working now with the new libs, thank you
Will start a bigger project soon...
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Antonio,
seems that: is not supported in Harbour!
Compiler error:
What is the complement in Harbour?
seems that:
Code: Select all
TRY
CATCH
END
Compiler error:
Code: Select all
Error E0020 Incomplete statement or unbalanced delimiters
- Antonio Linares
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Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Frank,
You can use:
/* TRY / CATCH / FINALLY / END */
#xcommand TRY => BEGIN SEQUENCE WITH {| oErr | Break( oErr ) }
#xcommand CATCH [<!oErr!>] => RECOVER [USING <oErr>] <-oErr->
#xcommand FINALLY => ALWAYS
or simply:
#include "hbcompat.ch"
You can use:
/* TRY / CATCH / FINALLY / END */
#xcommand TRY => BEGIN SEQUENCE WITH {| oErr | Break( oErr ) }
#xcommand CATCH [<!oErr!>] => RECOVER [USING <oErr>] <-oErr->
#xcommand FINALLY => ALWAYS
or simply:
#include "hbcompat.ch"
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Antonio,
ok, understand, next one:
error:
ok, understand, next one:
Code: Select all
#pragma BEGINDUMP
#include <windows.h>
#include "hbapi.h"
HB_FUNC( NEWGUID16 )
{
GUID mguid ;
if ( CoCreateGuid( &mguid ) != NULL )
memset( ( LPVOID ) &mguid, '?', sizeof( mguid ) ) ;
hb_retclen( ( LPVOID ) &mguid, sizeof( mguid ) ) ;
}
#pragma ENDDUMP
Code: Select all
error C2664: 'hb_retclen': Konvertierung des Parameters 1 von 'LPVOID' in 'const char *' nicht m”glich
Konvertierung von 'void*' in Zeiger auf nicht-'void' erfordert eine explizite Typumwandlung
- Antonio Linares
- Site Admin
- Posts: 37481
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Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Frank,
Change this:
hb_retclen( ( char * ) &mguid, sizeof( mguid ) ) ;
Change this:
hb_retclen( ( char * ) &mguid, sizeof( mguid ) ) ;
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Antonio,
ok
Now I can't link ADS functions, for example:
What I'm doing wrong? Have seen that Tim solved it, after getting a new ace32.dll from you!?
ok
Now I can't link ADS functions, for example:
Code: Select all
REQUEST ADS
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Sorry, but I've been very swamped with end of the year tasks.
Actually, I turned off ADS temporarily. I think I need new libs for Harbour 3.0 to make it work. I'll be back into this the beginning of January. For now, my family and I will be sepending some much needed holiday time together.
Tim
Actually, I turned off ADS temporarily. I think I need new libs for Harbour 3.0 to make it work. I'll be back into this the beginning of January. For now, my family and I will be sepending some much needed holiday time together.
Tim
Tim Stone
http://www.MasterLinkSoftware.com
timstone@masterlinksoftware.com
Using: FWH 19.06 with Harbour 3.2.0 / Microsoft Visual Studio Community 2019
http://www.MasterLinkSoftware.com
timstone@masterlinksoftware.com
Using: FWH 19.06 with Harbour 3.2.0 / Microsoft Visual Studio Community 2019
- Antonio Linares
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Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Frank,
Do you want rddads.lib for Harbour and MSVC ?
Do you want rddads.lib for Harbour and MSVC ?
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Tim,
no problem, all the best for you and your family.
Antonio,
want to make ADS work with Harbpour and MSVC, please send me all I need
no problem, all the best for you and your family.
Antonio,
want to make ADS work with Harbpour and MSVC, please send me all I need
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Antonio,
getting this link error with the rddads.lib from here http://code.google.com/p/harbour-and-xh ... b&can=2&q=:
getting this link error with the rddads.lib from here http://code.google.com/p/harbour-and-xh ... b&can=2&q=:
Code: Select all
--------------------Configuration: test_ads_harbour_msvc - Debug--------------------
c:\hb_msvc\LIB\rddads.lib : fatal error LNK1136: Ungültige oder beschädigte Datei.
test_ads_harbour_msvc.EXE - 1 error(s), 0 warning(s)
- Antonio Linares
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Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Frank,
Here you have rddads.lib for MSVC:
http://code.google.com/p/harbour-and-xh ... b&can=2&q=
It has been built using this batch file from the folder Harbour\contrib\rddads:
go_vc.bat
Here you have rddads.lib for MSVC:
http://code.google.com/p/harbour-and-xh ... b&can=2&q=
It has been built using this batch file from the folder Harbour\contrib\rddads:
go_vc.bat
Code: Select all
"%ProgramFiles%\Microsoft Visual Studio 10.0\VC"\bin\cl -I..\..\include -I"%ProgramFiles%\Microsoft Visual Studio 10.0"\VC\include -I"%ProgramFiles%\Microsoft SDKs\Windows\v7.0A"\include -c ads1.c
"%ProgramFiles%\Microsoft Visual Studio 10.0\VC"\bin\cl -I..\..\include -I"%ProgramFiles%\Microsoft Visual Studio 10.0"\VC\include -I"%ProgramFiles%\Microsoft SDKs\Windows\v7.0A"\include -c adsfunc.c
"%ProgramFiles%\Microsoft Visual Studio 10.0\VC"\bin\cl -I..\..\include -I"%ProgramFiles%\Microsoft Visual Studio 10.0"\VC\include -I"%ProgramFiles%\Microsoft SDKs\Windows\v7.0A"\include -c adsmgmnt.c
"%ProgramFiles%\Microsoft Visual Studio 10.0\VC"\bin\cl -I..\..\include -I"%ProgramFiles%\Microsoft Visual Studio 10.0"\VC\include -I"%ProgramFiles%\Microsoft SDKs\Windows\v7.0A"\include -c adsx.c
"%ProgramFiles%\Microsoft Visual Studio 10.0\VC"\bin\lib /out:rddads.lib ads1.obj adsfunc.obj adsmgmnt.obj adsx.obj
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Antonio,
thank you for the rddads.lib.
Now there are three points left:
thank you for the rddads.lib.
Now there are three points left:
- I havn't found the go_vc.bat to build the rddads.lib for myself
- How to get/generate the suitable ace32.dll? It doesn't work with Borland 'implib ace32.lib ace32.dll' (LNK1136)!
- I need the 'hbmisc.lib' or/and the 'hbnf.lib' for some functions I'm using
- Antonio Linares
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- Posts: 37481
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Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Frank,
1. You have to create go_vc.bat yourself with the contents that I have copied in my post.
2. Generate a DEF file from the DLL doing:
c:\bcc582\bin\impdef.exe ace32.def ace32.dll
the create the lib file from the DEF file:
(Microsoft lib.exe)
lib.exe /def:ace32.def /out:ace32.lib /MACHINE:IX86
1. You have to create go_vc.bat yourself with the contents that I have copied in my post.
2. Generate a DEF file from the DLL doing:
c:\bcc582\bin\impdef.exe ace32.def ace32.dll
the create the lib file from the DEF file:
(Microsoft lib.exe)
lib.exe /def:ace32.def /out:ace32.lib /MACHINE:IX86
Re: UE Studio Config - Harbour 3.0, MSVC, FWH
Antonio,
created the rddads.lib with the newest ADS version 10.10.0.28 (10.00.04):
http://www.filesonic.com/file/u0x5Vfc
The required input files are from the 'Advantage Client Engine Release 10.1 for Windows 32-bit' from here: http://devzone.advantagedatabase.com/dz ... Platform=6:
As you can see in the above screen shot, the ACE contains also an ace32.lib!
I used this ace32.lib successfully in my first Test_ADS_MSVC-Project!
Here is the current revision of my UEStudio application file:
Of course there have to be some more tests to be done, but for now the ADS issue is solved
Remains the missing 'hbmisc.lib' respectively 'hbnf.lib'
Special thanks for your brilliant support
created the rddads.lib with the newest ADS version 10.10.0.28 (10.00.04):
http://www.filesonic.com/file/u0x5Vfc
The required input files are from the 'Advantage Client Engine Release 10.1 for Windows 32-bit' from here: http://devzone.advantagedatabase.com/dz ... Platform=6:
As you can see in the above screen shot, the ACE contains also an ace32.lib!
I used this ace32.lib successfully in my first Test_ADS_MSVC-Project!
Here is the current revision of my UEStudio application file:
Code: Select all
# --------- Harbour y FWH configuration --------
# --- general --------------------------------------
# $P - project name
# $Pp - path to project directory
# $Pn - project name
# --- compile --------------------------------------
# $I - input full name
# $Ip - input path
# $In - input name
# $Ie - input extension
# $O - output file
# $Op - path to output file
# $On - output filename (without path)
# $Oe - output extension
# $R - release/debug setting for compiler
# --- build ----------------------------------------
# $T - target full name
# $Tp - target path
# $Tn - target name
# $O - output file
# $Op - path to output file
# $On - output filename (without path)
# $Oe - output extension
# $R - release/debug setting for linker
[Settings]
Target =
Category&01 = DEFAULT RUN CONFIGURATION
Working Directory =.
Command Line Arguments =
Category&02 = Harbour Options
Automatic Memvar Declaration = no|yes
Variables Are Assumed = no|yes
Generate Preprocessed Output = no|yes
Warning Level = 1|2|3|4|0
User Include Path =
User Defines =
Compiler Options =
Linker Options =
Excluded Files = Excludes
[SettingsInfo]
Target = Provides a space for you to specify an output file and location of the program that the linker creates.
Working Directory = Provides a space for you to specify the directory in which executing occurs. If you do not specify a directory, executing occurs in the directory where the executable is located.
Command Line Arguments = Provides a space for you to specify command-line arguments you want to pass to the program at startup.
Compiler Options = Provides a space for you to specify an additional compiler options.
User Defines = Shows the switches the tool will use to build. Use ';' as delimiter.
Linker Options = Provides a space for you to specify an additional linker options.
Excluded Files = This will exclude the file(s) included in this UE project group from the build.
[SettingsReps]
User Defines = @[;|-D%s]
Automatic Memvar Declaration = no=|yes=/a
Variables Are Assumed = no=|yes=/v
Generate Preprocessed Output = no=|yes=/p
User Include Path = ^^@[;|;%s]
User Include Path&1 = ^^@[;| /i%s]
Use Multi Thread Library = no|yes
Warning Level = @/w%s
[Variables]
FWH = c:\fwh
HPATH = c:\hb_msvc
CPATH = c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC
# The path where the suitable mspdb100.dll resides:
CCOMMON7 = C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE
SDKPATH = c:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A
# Path for the FiveWin-Libs:
FPATHL = $(FWH)\LIB
# Path for the Harbour-Libs:
# HPATHL = $(HPATH)\LIB\WIN\MSVC
HPATHL = $(HPATH)\LIB
CPATHL = $(CPATH)\LIB
SDKPATHL = $(SDKPATH)\Lib
HOPT = /n /gc0 /q0 $(Compiler Options) /i$(HPATH)\INCLUDE /i$(FWH)\INCLUDE $(User Include Path&1) $(User Defines) $(Automatic Memvar Declaration) $(Variables Are Assumed) $(Generate Preprocessed Output) $(Warning Level)
COPT = -TP -W3 -c -I"$(CPATH)\INCLUDE"
LOPT = /nologo /subsystem:windows /force:multiple /NODEFAULTLIB:libc
# Five Win libraries
LIBS1 = FiveHC32.lib FiveH32.lib
# Harbour Libraries
LIBS2 = ace32.lib hbrtl.lib hbvm.lib gtgui.lib gtwin.lib hblang.lib hbmacro.lib hbrdd.lib rddntx.lib rddcdx.lib rddfpt.lib hbsix.lib
LIBS3 = hbdebug.lib hbcommon.lib hbpp.lib hbwin.lib hbcpage.lib hbct.lib xhb.lib hbpcre.lib png.lib hbzlib.lib hbxpp.lib hbziparc.lib rddads.lib
# VC libraries
LIBS4 = kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib oledlg.lib winmm.lib
LIBS5 = uuid.lib odbc32.lib odbccp32.lib iphlpapi.lib mpr.lib version.lib wsock32.lib psapi.lib msimg32.lib libcmt.lib oldnames.lib libcpmt.lib
# 3rd Party libraries
# LIBS6 = [i][b]add any user libs here[/b][/i]
# LIBS = $(LIBS1) $(LIBS2) $(LIBS3) $(LIBS4) $(LIBS5) $(LIBS6)
LIBS = $(LIBS1) $(LIBS2) $(LIBS3) $(LIBS4) $(LIBS5)
[Environment]
#PATH = $(HPATH)\BIN;$(CPATH)\BIN;%PATH%
PATH = $(HPATH)\BIN;$(CPATH)\BIN;$(CCOMMON7);%PATH%
INCLUDE = $(FWH)\INCLUDE;$(HPATH)\INCLUDE;$(CPATH)\INCLUDE;$(SDKPATH)\INCLUDE
LIB = $(FPATHL);$(HPATHL);$(CPATHL);$(SDKPATHL)
BuildMode = %UESMode%
[General]
TargetExt = .exe
ReleaseOut = Release
DebugOut = Debug
UseFullPaths = 1
UseDosNames = 0
Excludes = $(Excluded Files)
GenerateEDGroup=$(External Dependencies)
.CPP = .C
[MakeCommands]
run = Execute Application
makef = Show Makefile
[Execute Application]
Title = Execute $T
Cmd0 = $(Command Line Arguments)
Depends = $T
ShowWindow = 1
DisplayConsole = 0
[Show Makefile]
Title=Show makefile
Cmd0=uestudio makefile
ShowWindow=0
DisplayConsole=0
[InsertFiles]
[FileGroups]
FGO = .obj;
FGR = .res;
FGL = .lib;
FGD = .def;
[GroupFormats]
FGO = %s
FGR = %s
FGL = %s
[Build]
Out = $T
Depends = $FGO $FGR
DebugFlag =
ReleaseFlag =
#Cmd0 = LINK $(LOPT) $FGO [i][b]yourfile[/b][/i].res $(LIBS)
#Cmd0 = LINK $(LOPT) $FGO fwdbg.res $(LIBS)
Cmd0 = LINK $(LOPT) $FGO $(LIBS)
[.PRG]
Out = $In.c
DebugFlag = /b
ReleaseFlag = /l
Cmd0 = harbour $I $(HOPT) $R /o$O
IncFiles = 1
CaseSensitive = 0
IncDirs = .;$(INCLUDE);
IncKeyWords = #include;
Comments = /*.*/.//.eol.
[.C]
Out = $In.obj
Cmd0 = cl.exe $(COPT) $I
[.RC]
Out = $In.res
Cmd0 = c:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Bin\rc.exe -r -fo$O $I
IncFiles = 1
CaseSensitive = 0
IncDirs = .;$(INCLUDE);
IncKeyWords = #include;
Comments = /*.*/.//.eol.
Remains the missing 'hbmisc.lib' respectively 'hbnf.lib'
Special thanks for your brilliant support