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mod Harbour - eShop

Posted: Wed Jul 10, 2019 10:26 am
by Otto
Dear Antonio,
we made following changes into <DIV .
Best regards
Otto

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Re: mod Harbour - eShop

Posted: Wed Jul 10, 2019 11:58 am
by Antonio Linares
Dear Otto,

thank you so much :-)

Here I explain you the right way to cooperate on the development (and fixes) of mod_harbour:

1. From https://github.com/fivetechsoft/mod_harbour you click on the "fork" button

2. You make your changes in the "forked" project

3. Once you are done, you go to https://github.com/fivetechsoft/mod_harbour again and click on "Pull request"

4. Then I am notified of your contributions, I review them and I accept them :-)

Re: mod Harbour - eShop

Posted: Wed Jul 10, 2019 11:59 am
by Antonio Linares

Re: mod Harbour - eShop

Posted: Wed Jul 10, 2019 12:48 pm
by Otto
Dear Antonio,
GENESIS is great. I am following the evolving.

Can you please post an example how to handle session objects.

Thank you in advance

Otto

Re: mod Harbour - eShop

Posted: Fri Jul 12, 2019 9:42 am
by Antonio Linares
Tasks management from mod_harbour genesis:

https://harbour.fourtech.es/modharbour_ ... .prg?tasks

Re: mod Harbour - eShop

Posted: Wed Jul 17, 2019 3:25 pm
by Massimo Linossi
Otto wrote:Dear Antonio,
GENESIS is great. I am following the evolving.

Can you please post an example how to handle session objects.

Thank you in advance

Otto
Hi Antonio.
I'm making some more tests with mod_harbour.
I have 3 questions.
The first is about sessions, as Otto already asked you.
The second if you have made something for Advantage
The third is how to design some controls like radios, checkboxes and combos.
Thanks a lot
Massimo

Re: mod Harbour - eShop

Posted: Wed Jul 17, 2019 5:33 pm
by Antonio Linares
Massimo,

1. In recent genesis.prg changes you can see how to use cookies to identify a user. On the server side you can use a DBF to track your users activity. Thats all that we have for now.

2. You just need to build libharbour.dll with ADS libs support into it. Here we explain how to include any libs into it:

https://github.com/FiveTechSoft/mod_har ... bs/windows

3. We use bootstrap for the GUI. Here you find how to create all controls:

https://getbootstrap.com/docs/4.0/components/forms/

Re: mod Harbour - eShop

Posted: Wed Jul 17, 2019 5:45 pm
by Massimo Linossi
Thanks Antonio.
What do you use for design a view ?

Re: mod Harbour - eShop

Posted: Wed Jul 17, 2019 6:32 pm
by Antonio Linares
Believe it or not, I do it by hand :-)

as I want to understand the basics...

Maybe in the future I will look for a designer, but for now, I build them step by step

Re: mod Harbour - eShop

Posted: Wed Jul 17, 2019 6:49 pm
by Massimo Linossi
I want to understand the basics too.
The problem of being too much used to using tools like Workshop or the visual designer of .Net.

Re: mod Harbour - eShop

Posted: Thu Jul 18, 2019 7:24 am
by shri_fwh
Hi Antonio ,

Could you please provide Architect outline of mod_harbour ?

Thanks
Shridhar

Re: mod Harbour - eShop

Posted: Thu Jul 18, 2019 7:52 am
by Antonio Linares
Massimo,

This is a nice free online bootstrap editor to create forms, etc.

https://bootsnipp.com/forms

Re: mod Harbour - eShop

Posted: Thu Jul 18, 2019 7:59 am
by Antonio Linares
Shridhar,

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Re: mod Harbour - eShop

Posted: Thu Jul 18, 2019 8:32 am
by Antonio Linares
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